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RayFire - Dynamics part 1

video

Hristo will go through the numerous options and settings for setting up complex dynamics scenarios in RayFire. Part 1/2

  • author: Hristo Velev
  • duraiton: 15m 28s
  • software: 3ds Max, RayFire
play

score: 2/5

RayFire - Fragmentation part 2

video

This chapter will finish the demonstration of various fragmentation techniques with more complex examples. Part 2/2

  • author: Hristo Velev
  • duraiton: 9m 36s
  • software: 3ds Max, RayFire
play

score: 1/5

RayFire - Fragmentation part 1

video

In this chapter, Hristo will guide you through the concept of automatic/semi-automatic fragmentation techniques utilizing RayFire's engine. Part 1/2

  • author: Hristo Velev
  • duraiton: 15m 56s
  • software: 3ds Max, RayFire
play

score: 1/5

RayFire - Introduction

video

An intro to a VFX tool, RayFire, from a VFX artist Hristo Velev opens the series about dynamics and VFX using this fantastic piece of software.

  • author: Hristo Velev
  • duraiton: 2m 15s
  • software: 3ds Max, RayFire
play

score: 1/5

video
  • author: maxko
  • duraiton: 5m 38s
  • software: ZBrush
play

score: 3/5

ThinkingParticles - Break and rebuild practice part 2

video

The follow-up and at the same time the last lesson from the first series of videotutorials about ThinkingParticles from Goran should finish with the setup of a Breakage and Rebuild system from the previous part. Part 2/2

  • author: Goran Pavles
  • duraiton: 46m 43s
  • software: 3ds Max, ThinkingParticles
play

score: 2/5

ThinkingParticles - Break and rebuild practice part 1

video

It's time to get to the real stuff and develop an actual working Breakage and Rebuild system from the past lesson, where Goran only touched the theory behind his setup. Part 1/2

  • author: Goran Pavles
  • duraiton: 28m 26s
  • software: 3ds Max, ThinkingParticles
play

score: 2/5

ThinkingParticles - Break and rebuild theory

video

Another cool feature of ThinkingParticles is the way it handles geometry breakage and later particle manipulation with the chunks. In this lesson, Goran will explain the theory behind such setups.

  • author: Goran Pavles
  • duraiton: 30m 33s
  • software: 3ds Max, ThinkingParticles
play

score: 2/5

ThinkingParticles - DataChannel memory practice

video

From theory to practice. Goran goes into showing you the practical usage and examples of DataChennels in ThinkingParticles.

  • author: Goran Pavles
  • duraiton: 20m 36s
  • software: 3ds Max, ThinkingParticles
play

score: 2/5

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